One of the core tenets of my game development practice is “Quantity over quality.” Worrying too much about whether or not a piece is “good” only serves to introduce unhelpful self-doubt to its creation. By removing that worry, I can focus clearly on the piece at hand. Just finish it, and whether or not it’s good will work itself out. Also, with each game I finish, the odds that I’ve created a good game increase! It’s the most sure-fire way to increase those odds.